﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CloudMusic.Model
{

    /// <summary>
    /// 播放模式-顺序/单曲。。。
    /// </summary>
    public enum PlayModelState
    {
        //顺序播放
        Order,
        //单曲循环
        RepeatOne,
        //列表循环
        RepeatAll,
        //随机
        Random
    }

    /// <summary>
    /// 播放按钮Icon状态
    /// </summary>
    public enum PlayState
    {
        Play,
        Pause,
        Stop
    }

    /// <summary>
    /// 声音状态
    /// </summary>
    public enum VolumeState
    {
        Mute,
        Voice
    }

    /// <summary>
    /// 是否喜欢
    /// </summary>
    public enum LikeState
    {
        Like,
        Dislike
    }

}
